New Programmer Art!

I have replaced all of the models used in the build with ones I have made myself. To make the track I researched how custom tracks are made for the CTGP mods. I intend to use this method for future track layouts.
Bug fixes:
Updated the way the kart handles colliding with walls. Now it will redirect the kart along the wall and reduce the speed based on how directly the kart is colliding with the wall.
There was a weird thing with the front wheels where they would oscillate back and forth instead of spinning but that has been fixed.
Bugs to Fix
The ground alignment is still a little jittery and it is causing some sliding on slopes due to the very small air time that the kart gets from the jitters.
The kart will seem to collide with very gradual slopes as though it is a wall on very rare occasions.
After a jump the kart will bounce upwards most occasions. Although the orientation doesn't seem to change when it bounces this could be due to the ground alignment protocol.
Files
Get CapsulKart (System Test)
CapsulKart (System Test)
Kart Racer Prototype
Status | Prototype |
Author | JarvisQuest |
Genre | Racing |
Tags | 3D, Godot, No AI, Real-Time, Third Person, Vehicles |
More posts
- Finally Drifting! (and More)11 days ago
- First Update (new features)16 days ago
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